- getSdk(client, withWrapper?): {
getAbility(variables: Exact<{
id: number;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetAbilityQuery>;
getAchievement(variables: Exact<{
id: number;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetAchievementQuery>;
getAffixes(variables?: Exact<{
[key: string]: never;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetAffixesQuery>;
getCharacter(variables: Exact<{
characterId?: Maybe<number>;
characterName?: Maybe<string>;
characterServerRegion?: Maybe<string>;
characterServerSlug?: Maybe<string>;
includeGameData: boolean;
includeGuilds: boolean;
includeServer: boolean;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetCharacterQuery>;
getCharacterEncounterRankings(variables: Exact<{
byBracket?: Maybe<boolean>;
characterId?: Maybe<number>;
characterName?: Maybe<string>;
characterRegion?: Maybe<string>;
characterServerSlug?: Maybe<string>;
compare?: Maybe<RankingCompareType>;
difficulty?: Maybe<number>;
encounterId: number;
includeCombatantInfo?: Maybe<boolean>;
includePrivateLogs?: Maybe<boolean>;
metric?: Maybe<CharacterRankingMetricType>;
partition?: Maybe<number>;
role?: Maybe<RoleType>;
size?: Maybe<number>;
specName?: Maybe<string>;
timeframe?: Maybe<RankingTimeframeType>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetCharacterEncounterRankingsQuery>;
getCharacterZoneRankings(variables: Exact<{
byBracket?: Maybe<boolean>;
characterId?: Maybe<number>;
characterName?: Maybe<string>;
characterRegion?: Maybe<string>;
characterServerSlug?: Maybe<string>;
compare?: Maybe<RankingCompareType>;
difficulty?: Maybe<number>;
includePrivateLogs?: Maybe<boolean>;
metric?: Maybe<CharacterRankingMetricType>;
partition?: Maybe<number>;
role?: Maybe<RoleType>;
size?: Maybe<number>;
specName?: Maybe<string>;
timeframe?: Maybe<RankingTimeframeType>;
zoneId: number;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetCharacterZoneRankingsQuery>;
getClasses(variables?: Exact<{
[key: string]: never;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetClassesQuery>;
getEnchant(variables: Exact<{
id: number;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetEnchantQuery>;
getEncounterCharacterRankings(variables: Exact<{
bracket?: Maybe<number>;
className?: Maybe<string>;
difficulty?: Maybe<number>;
encounterId: number;
filter?: Maybe<string>;
includeCombatantInfo?: Maybe<boolean>;
metric?: Maybe<CharacterRankingMetricType>;
page?: Maybe<number>;
partition?: Maybe<number>;
serverRegion?: Maybe<string>;
serverSlug?: Maybe<string>;
size?: Maybe<number>;
specName?: Maybe<string>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetEncounterCharacterRankingsQuery>;
getEncounterFightRankings(variables: Exact<{
bracket?: Maybe<number>;
difficulty?: Maybe<number>;
encounterId: number;
filter?: Maybe<string>;
metric?: Maybe<FightRankingMetricType>;
page?: Maybe<number>;
partition?: Maybe<number>;
serverRegion?: Maybe<string>;
serverSlug?: Maybe<string>;
size?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetEncounterFightRankingsQuery>;
getFactions(variables?: Exact<{
[key: string]: never;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetFactionsQuery>;
getGuild(variables: Exact<{
attendanceGuildTagId?: Maybe<number>;
attendanceLimit?: Maybe<number>;
attendancePage?: Maybe<number>;
attendanceZoneId?: Maybe<number>;
guildId?: Maybe<number>;
guildName?: Maybe<string>;
guildServerRegion?: Maybe<string>;
guildServerSlug?: Maybe<string>;
includeAttendance: boolean;
includeMembers: boolean;
includeServer: boolean;
includeTags: boolean;
membersLimit?: Maybe<number>;
membersPage?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetGuildQuery>;
getGuildReports(variables: Exact<{
endTime?: Maybe<number>;
fightsDifficulty?: Maybe<number>;
fightsEncounterId?: Maybe<number>;
fightsFightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
fightsKillType?: Maybe<KillType>;
fightsTranslate?: Maybe<boolean>;
guildId?: Maybe<number>;
guildName?: Maybe<string>;
guildServerRegion?: Maybe<string>;
guildServerSlug?: Maybe<string>;
guildTagId?: Maybe<number>;
includeFights: boolean;
limit: number;
page?: Maybe<number>;
startTime?: Maybe<number>;
zoneId?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetGuildReportsQuery>;
getItem(variables: Exact<{
id: number;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetItemQuery>;
getNpc(variables: Exact<{
id: number;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetNpcQuery>;
getProgressRace(variables?: Exact<{
serverRegion?: Maybe<string>;
serverSlug?: Maybe<string>;
zoneId?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetProgressRaceQuery>;
getRateLimit(variables?: Exact<{
[key: string]: never;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetRateLimitQuery>;
getReportEvents(variables: Exact<{
abilityId?: Maybe<number>;
code: string;
dataType?: Maybe<EventDataType>;
death?: Maybe<number>;
difficulty?: Maybe<number>;
encounterId?: Maybe<number>;
endTime?: Maybe<number>;
fightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
filterExpression?: Maybe<string>;
hostilityType?: Maybe<HostilityType>;
includeResources?: Maybe<boolean>;
killType?: Maybe<KillType>;
limit?: Maybe<number>;
sourceClass?: Maybe<string>;
sourceId?: Maybe<number>;
sourceInstanceId?: Maybe<number>;
startTime?: Maybe<number>;
targetClass?: Maybe<string>;
targetId?: Maybe<number>;
targetInstanceId?: Maybe<number>;
translate?: Maybe<boolean>;
viewOptions?: Maybe<number>;
wipeCutoff?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetReportEventsQuery>;
getReportFights(variables: Exact<{
code: string;
difficulty?: Maybe<number>;
encounterId?: Maybe<number>;
fightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
includeDungeonPulls: boolean;
includeNpcs: boolean;
includePlayers: boolean;
killType?: Maybe<KillType>;
translate?: Maybe<boolean>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetReportFightsQuery>;
getReportGraph(variables: Exact<{
abilityId?: Maybe<number>;
code: string;
dataType?: Maybe<GraphDataType>;
death?: Maybe<number>;
difficulty?: Maybe<number>;
encounterId?: Maybe<number>;
endTime?: Maybe<number>;
fightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
filterExpression?: Maybe<string>;
hostilityType?: Maybe<HostilityType>;
killType?: Maybe<KillType>;
sourceClass?: Maybe<string>;
sourceId?: Maybe<number>;
sourceInstanceId?: Maybe<number>;
startTime?: Maybe<number>;
targetClass?: Maybe<string>;
targetId?: Maybe<number>;
targetInstanceId?: Maybe<number>;
translate?: Maybe<boolean>;
viewBy?: Maybe<ViewType>;
viewOptions?: Maybe<number>;
wipeCutoff?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetReportGraphQuery>;
getReportPlayerDetails(variables: Exact<{
code: string;
difficulty?: Maybe<number>;
encounterId?: Maybe<number>;
endTime?: Maybe<number>;
fightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
killType?: Maybe<KillType>;
startTime?: Maybe<number>;
translate?: Maybe<boolean>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetReportPlayerDetailsQuery>;
getReportRankedCharacters(variables: Exact<{
code?: Maybe<string>;
includeGameData: boolean;
includeGuilds: boolean;
includeServer: boolean;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetReportRankedCharactersQuery>;
getReportTable(variables: Exact<{
abilityId?: Maybe<number>;
code: string;
dataType?: Maybe<TableDataType>;
death?: Maybe<number>;
difficulty?: Maybe<number>;
encounterId?: Maybe<number>;
endTime?: Maybe<number>;
fightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
filterExpression?: Maybe<string>;
hostilityType?: Maybe<HostilityType>;
killType?: Maybe<KillType>;
sourceClass?: Maybe<string>;
sourceId?: Maybe<number>;
sourceInstanceId?: Maybe<number>;
startTime?: Maybe<number>;
targetClass?: Maybe<string>;
targetId?: Maybe<number>;
targetInstanceId?: Maybe<number>;
translate?: Maybe<boolean>;
viewBy?: Maybe<ViewType>;
viewOptions?: Maybe<number>;
wipeCutoff?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetReportTableQuery>;
getUserReports(variables: Exact<{
endTime?: Maybe<number>;
fightsDifficulty?: Maybe<number>;
fightsEncounterId?: Maybe<number>;
fightsFightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
fightsKillType?: Maybe<KillType>;
fightsTranslate?: Maybe<boolean>;
includeFights: boolean;
limit?: Maybe<number>;
page?: Maybe<number>;
startTime?: Maybe<number>;
userId?: Maybe<number>;
zoneId?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetUserReportsQuery>;
getZones(variables?: Exact<{
[key: string]: never;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetZonesQuery>;
} Returns {
getAbility(variables: Exact<{
id: number;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetAbilityQuery>;
getAchievement(variables: Exact<{
id: number;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetAchievementQuery>;
getAffixes(variables?: Exact<{
[key: string]: never;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetAffixesQuery>;
getCharacter(variables: Exact<{
characterId?: Maybe<number>;
characterName?: Maybe<string>;
characterServerRegion?: Maybe<string>;
characterServerSlug?: Maybe<string>;
includeGameData: boolean;
includeGuilds: boolean;
includeServer: boolean;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetCharacterQuery>;
getCharacterEncounterRankings(variables: Exact<{
byBracket?: Maybe<boolean>;
characterId?: Maybe<number>;
characterName?: Maybe<string>;
characterRegion?: Maybe<string>;
characterServerSlug?: Maybe<string>;
compare?: Maybe<RankingCompareType>;
difficulty?: Maybe<number>;
encounterId: number;
includeCombatantInfo?: Maybe<boolean>;
includePrivateLogs?: Maybe<boolean>;
metric?: Maybe<CharacterRankingMetricType>;
partition?: Maybe<number>;
role?: Maybe<RoleType>;
size?: Maybe<number>;
specName?: Maybe<string>;
timeframe?: Maybe<RankingTimeframeType>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetCharacterEncounterRankingsQuery>;
getCharacterZoneRankings(variables: Exact<{
byBracket?: Maybe<boolean>;
characterId?: Maybe<number>;
characterName?: Maybe<string>;
characterRegion?: Maybe<string>;
characterServerSlug?: Maybe<string>;
compare?: Maybe<RankingCompareType>;
difficulty?: Maybe<number>;
includePrivateLogs?: Maybe<boolean>;
metric?: Maybe<CharacterRankingMetricType>;
partition?: Maybe<number>;
role?: Maybe<RoleType>;
size?: Maybe<number>;
specName?: Maybe<string>;
timeframe?: Maybe<RankingTimeframeType>;
zoneId: number;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetCharacterZoneRankingsQuery>;
getClasses(variables?: Exact<{
[key: string]: never;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetClassesQuery>;
getEnchant(variables: Exact<{
id: number;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetEnchantQuery>;
getEncounterCharacterRankings(variables: Exact<{
bracket?: Maybe<number>;
className?: Maybe<string>;
difficulty?: Maybe<number>;
encounterId: number;
filter?: Maybe<string>;
includeCombatantInfo?: Maybe<boolean>;
metric?: Maybe<CharacterRankingMetricType>;
page?: Maybe<number>;
partition?: Maybe<number>;
serverRegion?: Maybe<string>;
serverSlug?: Maybe<string>;
size?: Maybe<number>;
specName?: Maybe<string>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetEncounterCharacterRankingsQuery>;
getEncounterFightRankings(variables: Exact<{
bracket?: Maybe<number>;
difficulty?: Maybe<number>;
encounterId: number;
filter?: Maybe<string>;
metric?: Maybe<FightRankingMetricType>;
page?: Maybe<number>;
partition?: Maybe<number>;
serverRegion?: Maybe<string>;
serverSlug?: Maybe<string>;
size?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetEncounterFightRankingsQuery>;
getFactions(variables?: Exact<{
[key: string]: never;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetFactionsQuery>;
getGuild(variables: Exact<{
attendanceGuildTagId?: Maybe<number>;
attendanceLimit?: Maybe<number>;
attendancePage?: Maybe<number>;
attendanceZoneId?: Maybe<number>;
guildId?: Maybe<number>;
guildName?: Maybe<string>;
guildServerRegion?: Maybe<string>;
guildServerSlug?: Maybe<string>;
includeAttendance: boolean;
includeMembers: boolean;
includeServer: boolean;
includeTags: boolean;
membersLimit?: Maybe<number>;
membersPage?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetGuildQuery>;
getGuildReports(variables: Exact<{
endTime?: Maybe<number>;
fightsDifficulty?: Maybe<number>;
fightsEncounterId?: Maybe<number>;
fightsFightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
fightsKillType?: Maybe<KillType>;
fightsTranslate?: Maybe<boolean>;
guildId?: Maybe<number>;
guildName?: Maybe<string>;
guildServerRegion?: Maybe<string>;
guildServerSlug?: Maybe<string>;
guildTagId?: Maybe<number>;
includeFights: boolean;
limit: number;
page?: Maybe<number>;
startTime?: Maybe<number>;
zoneId?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetGuildReportsQuery>;
getItem(variables: Exact<{
id: number;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetItemQuery>;
getNpc(variables: Exact<{
id: number;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetNpcQuery>;
getProgressRace(variables?: Exact<{
serverRegion?: Maybe<string>;
serverSlug?: Maybe<string>;
zoneId?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetProgressRaceQuery>;
getRateLimit(variables?: Exact<{
[key: string]: never;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetRateLimitQuery>;
getReportEvents(variables: Exact<{
abilityId?: Maybe<number>;
code: string;
dataType?: Maybe<EventDataType>;
death?: Maybe<number>;
difficulty?: Maybe<number>;
encounterId?: Maybe<number>;
endTime?: Maybe<number>;
fightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
filterExpression?: Maybe<string>;
hostilityType?: Maybe<HostilityType>;
includeResources?: Maybe<boolean>;
killType?: Maybe<KillType>;
limit?: Maybe<number>;
sourceClass?: Maybe<string>;
sourceId?: Maybe<number>;
sourceInstanceId?: Maybe<number>;
startTime?: Maybe<number>;
targetClass?: Maybe<string>;
targetId?: Maybe<number>;
targetInstanceId?: Maybe<number>;
translate?: Maybe<boolean>;
viewOptions?: Maybe<number>;
wipeCutoff?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetReportEventsQuery>;
getReportFights(variables: Exact<{
code: string;
difficulty?: Maybe<number>;
encounterId?: Maybe<number>;
fightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
includeDungeonPulls: boolean;
includeNpcs: boolean;
includePlayers: boolean;
killType?: Maybe<KillType>;
translate?: Maybe<boolean>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetReportFightsQuery>;
getReportGraph(variables: Exact<{
abilityId?: Maybe<number>;
code: string;
dataType?: Maybe<GraphDataType>;
death?: Maybe<number>;
difficulty?: Maybe<number>;
encounterId?: Maybe<number>;
endTime?: Maybe<number>;
fightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
filterExpression?: Maybe<string>;
hostilityType?: Maybe<HostilityType>;
killType?: Maybe<KillType>;
sourceClass?: Maybe<string>;
sourceId?: Maybe<number>;
sourceInstanceId?: Maybe<number>;
startTime?: Maybe<number>;
targetClass?: Maybe<string>;
targetId?: Maybe<number>;
targetInstanceId?: Maybe<number>;
translate?: Maybe<boolean>;
viewBy?: Maybe<ViewType>;
viewOptions?: Maybe<number>;
wipeCutoff?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetReportGraphQuery>;
getReportPlayerDetails(variables: Exact<{
code: string;
difficulty?: Maybe<number>;
encounterId?: Maybe<number>;
endTime?: Maybe<number>;
fightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
killType?: Maybe<KillType>;
startTime?: Maybe<number>;
translate?: Maybe<boolean>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetReportPlayerDetailsQuery>;
getReportRankedCharacters(variables: Exact<{
code?: Maybe<string>;
includeGameData: boolean;
includeGuilds: boolean;
includeServer: boolean;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetReportRankedCharactersQuery>;
getReportTable(variables: Exact<{
abilityId?: Maybe<number>;
code: string;
dataType?: Maybe<TableDataType>;
death?: Maybe<number>;
difficulty?: Maybe<number>;
encounterId?: Maybe<number>;
endTime?: Maybe<number>;
fightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
filterExpression?: Maybe<string>;
hostilityType?: Maybe<HostilityType>;
killType?: Maybe<KillType>;
sourceClass?: Maybe<string>;
sourceId?: Maybe<number>;
sourceInstanceId?: Maybe<number>;
startTime?: Maybe<number>;
targetClass?: Maybe<string>;
targetId?: Maybe<number>;
targetInstanceId?: Maybe<number>;
translate?: Maybe<boolean>;
viewBy?: Maybe<ViewType>;
viewOptions?: Maybe<number>;
wipeCutoff?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetReportTableQuery>;
getUserReports(variables: Exact<{
endTime?: Maybe<number>;
fightsDifficulty?: Maybe<number>;
fightsEncounterId?: Maybe<number>;
fightsFightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
fightsKillType?: Maybe<KillType>;
fightsTranslate?: Maybe<boolean>;
includeFights: boolean;
limit?: Maybe<number>;
page?: Maybe<number>;
startTime?: Maybe<number>;
userId?: Maybe<number>;
zoneId?: Maybe<number>;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetUserReportsQuery>;
getZones(variables?: Exact<{
[key: string]: never;
}>, requestHeaders?: GraphQLClientRequestHeaders): Promise<GetZonesQuery>;
}
getAbility:function
- getAbility(variables, requestHeaders?): Promise<GetAbilityQuery>
Parameters
- variables: Exact<{
id: number;
}> Optional
requestHeaders: GraphQLClientRequestHeaders
getAchievement:function
- getAchievement(variables, requestHeaders?): Promise<GetAchievementQuery>
Parameters
- variables: Exact<{
id: number;
}> Optional
requestHeaders: GraphQLClientRequestHeaders
getAffixes:function
- getAffixes(variables?, requestHeaders?): Promise<GetAffixesQuery>
Parameters
Optional
variables: Exact<{
[key: string]: never;
}>Optional
requestHeaders: GraphQLClientRequestHeaders
getCharacter:function
- getCharacter(variables, requestHeaders?): Promise<GetCharacterQuery>
Parameters
- variables: Exact<{
characterId?: Maybe<number>;
characterName?: Maybe<string>;
characterServerRegion?: Maybe<string>;
characterServerSlug?: Maybe<string>;
includeGameData: boolean;
includeGuilds: boolean;
includeServer: boolean;
}> Optional
requestHeaders: GraphQLClientRequestHeaders
getCharacterEncounterRankings:function
getCharacterZoneRankings:function
getClasses:function
- getClasses(variables?, requestHeaders?): Promise<GetClassesQuery>
Parameters
Optional
variables: Exact<{
[key: string]: never;
}>Optional
requestHeaders: GraphQLClientRequestHeaders
getEnchant:function
- getEnchant(variables, requestHeaders?): Promise<GetEnchantQuery>
Parameters
- variables: Exact<{
id: number;
}> Optional
requestHeaders: GraphQLClientRequestHeaders
getEncounterCharacterRankings:function
getEncounterFightRankings:function
getFactions:function
- getFactions(variables?, requestHeaders?): Promise<GetFactionsQuery>
Parameters
Optional
variables: Exact<{
[key: string]: never;
}>Optional
requestHeaders: GraphQLClientRequestHeaders
getGuild:function
- getGuild(variables, requestHeaders?): Promise<GetGuildQuery>
Parameters
- variables: Exact<{
attendanceGuildTagId?: Maybe<number>;
attendanceLimit?: Maybe<number>;
attendancePage?: Maybe<number>;
attendanceZoneId?: Maybe<number>;
guildId?: Maybe<number>;
guildName?: Maybe<string>;
guildServerRegion?: Maybe<string>;
guildServerSlug?: Maybe<string>;
includeAttendance: boolean;
includeMembers: boolean;
includeServer: boolean;
includeTags: boolean;
membersLimit?: Maybe<number>;
membersPage?: Maybe<number>;
}> Optional
requestHeaders: GraphQLClientRequestHeaders
getGuildReports:function
- getGuildReports(variables, requestHeaders?): Promise<GetGuildReportsQuery>
Parameters
- variables: Exact<{
endTime?: Maybe<number>;
fightsDifficulty?: Maybe<number>;
fightsEncounterId?: Maybe<number>;
fightsFightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
fightsKillType?: Maybe<KillType>;
fightsTranslate?: Maybe<boolean>;
guildId?: Maybe<number>;
guildName?: Maybe<string>;
guildServerRegion?: Maybe<string>;
guildServerSlug?: Maybe<string>;
guildTagId?: Maybe<number>;
includeFights: boolean;
limit: number;
page?: Maybe<number>;
startTime?: Maybe<number>;
zoneId?: Maybe<number>;
}> Optional
requestHeaders: GraphQLClientRequestHeaders
getItem:function
- getItem(variables, requestHeaders?): Promise<GetItemQuery>
Parameters
- variables: Exact<{
id: number;
}> Optional
requestHeaders: GraphQLClientRequestHeaders
getNpc:function
- getNpc(variables, requestHeaders?): Promise<GetNpcQuery>
Parameters
- variables: Exact<{
id: number;
}> Optional
requestHeaders: GraphQLClientRequestHeaders
getProgressRace:function
- getProgressRace(variables?, requestHeaders?): Promise<GetProgressRaceQuery>
Parameters
Optional
variables: Exact<{
serverRegion?: Maybe<string>;
serverSlug?: Maybe<string>;
zoneId?: Maybe<number>;
}>Optional
requestHeaders: GraphQLClientRequestHeaders
getRateLimit:function
- getRateLimit(variables?, requestHeaders?): Promise<GetRateLimitQuery>
Parameters
Optional
variables: Exact<{
[key: string]: never;
}>Optional
requestHeaders: GraphQLClientRequestHeaders
getReportEvents:function
getReportFights:function
- getReportFights(variables, requestHeaders?): Promise<GetReportFightsQuery>
Parameters
- variables: Exact<{
code: string;
difficulty?: Maybe<number>;
encounterId?: Maybe<number>;
fightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
includeDungeonPulls: boolean;
includeNpcs: boolean;
includePlayers: boolean;
killType?: Maybe<KillType>;
translate?: Maybe<boolean>;
}> Optional
requestHeaders: GraphQLClientRequestHeaders
getReportGraph:function
getReportPlayerDetails:function
- getReportPlayerDetails(variables, requestHeaders?): Promise<GetReportPlayerDetailsQuery>
Parameters
- variables: Exact<{
code: string;
difficulty?: Maybe<number>;
encounterId?: Maybe<number>;
endTime?: Maybe<number>;
fightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
killType?: Maybe<KillType>;
startTime?: Maybe<number>;
translate?: Maybe<boolean>;
}> Optional
requestHeaders: GraphQLClientRequestHeaders
getReportRankedCharacters:function
- getReportRankedCharacters(variables, requestHeaders?): Promise<GetReportRankedCharactersQuery>
Parameters
- variables: Exact<{
code?: Maybe<string>;
includeGameData: boolean;
includeGuilds: boolean;
includeServer: boolean;
}> Optional
requestHeaders: GraphQLClientRequestHeaders
getReportTable:function
getUserReports:function
- getUserReports(variables, requestHeaders?): Promise<GetUserReportsQuery>
Parameters
- variables: Exact<{
endTime?: Maybe<number>;
fightsDifficulty?: Maybe<number>;
fightsEncounterId?: Maybe<number>;
fightsFightIds?: Maybe<(Maybe<number> | Maybe<number>[])>;
fightsKillType?: Maybe<KillType>;
fightsTranslate?: Maybe<boolean>;
includeFights: boolean;
limit?: Maybe<number>;
page?: Maybe<number>;
startTime?: Maybe<number>;
userId?: Maybe<number>;
zoneId?: Maybe<number>;
}> Optional
requestHeaders: GraphQLClientRequestHeaders
getZones:function
- getZones(variables?, requestHeaders?): Promise<GetZonesQuery>
Parameters
Optional
variables: Exact<{
[key: string]: never;
}>Optional
requestHeaders: GraphQLClientRequestHeaders