Type Alias GameSpec

GameSpec: {
    __typename?: "GameSpec";
    class?: Maybe<GameClass>;
    id: Scalars["Int"];
    name: Scalars["String"];
    slug: Scalars["String"];
}

A spec for a given player class.

Type declaration

  • Optional__typename?: "GameSpec"
  • Optionalclass?: Maybe<GameClass>

    The player class that the spec belongs to.

  • id: Scalars["Int"]

    An integer used to identify the spec.

  • name: Scalars["String"]

    The localized name of the class.

  • slug: Scalars["String"]

    A slug used to identify the spec.